A blog about universal and accessible design

Showing posts with label vision. Show all posts
Showing posts with label vision. Show all posts

Friday, March 19, 2010

fun ideas for a sunny friday

I always feel a bit touchy around the many "experimental design for the disabled" sites/blog posts/articles you see around.. but these wheelchair designs, selected by mainstream design site Switched, are pretty fun:


A pink-cushioned bent plywood armchair in the style of the Eames Chair, fitted with matching tires and an ottoman, would be hell on the balance but makes a clear (intended) comment about the difference between brand-name design icons and designs for assistive technologies.

Roll.Charge.Light.Protect offers the idea of wheelchair spokes that light up (charged by the wheels, of course) for safer night wheeling. Definitely reminiscent of the many light-up gizmos commuter cyclists choose for helmet, seat, clothes and fenders.

Switched also did a post of design prototypes for gadgets for visually impaired users - interesting that all but one are for computerized readers/sensors of some kind. Designers often fall into the trap of assuming all assistive devices are extremely high-tech, expensive specialty items, and overlook the everyday technologies everyone uses - wonder what potential any of these have to be integrated into mass-market products, as current screen-readers are - on the iPad, for example..




Monday, July 6, 2009

thoughts on the Kindle and computers

As the Chronicle of Higher Ed and others report, the National Federation for the Blind and the American Council of the Blind are suing Arizona State University over its new policy to provide textbooks to students via the Amazon Kindle, a device (as Blind advocates have noted for some time) that has the capacity to read books aloud but does not provide any non-visual prompts (i.e. you cannot get to the audio features if you are visually impaired). It seems that ASU is providing a way for some students to receive their course material electronically, but in a format that others cannot access; this is the definition of unequal access and does seem to this total ADA layperson to be questionable.

These kinds of debates will intensify as more and more electronics come out that use alternative interfaces. Fast Company recently asked top designers, "What Will Cell Phones Look Like 10 Years From Now?" and their responses showed this interest in multi-sensory, flexible computer interactions: phones of the future, they said, will fit on fingertips -- or even IN fingertips -- or will be gone entirely, as we will mine data from "account based networks" that one designer calls "the cloud" (though he is not specific about what kind of device would be used). Touch screen elements are still a curiosity in full-sized computers (2 M out of 300 M PCs sold have them, according to the NY Times, but more are on their way) .

Touch-screens, speaking computers, and interactive devices that are freed from the standard screen/keypad type of interface (like the Wii) have tremendous potential for disabled users. Still, as Jim Tobias of Access on Main Street comments, "we’re just doing target practice here until real stuff shows up" -- that is, a lot of these new devices point in the direction of greater accessibility, but are not there yet. One of the problems is that the makers of products like the Kindle do not integrate awareness of disability into their products from the get-go-- and for those who imagine improvement is inevitable, let's keep in mind that Kindle is already on version 2 without fixing this problem-- in fact the problem is worse now that publishers have some say in whether books can be read aloud. Here are some products that do address a fuller group of users from the start:

- I noted in an earlier post that Google has worked to make touch screens easier to use for visually impaired users. The design team (which includes engineer TV Raman, who is blind) came up with a "relative" touch application for Google's mobile Android operating system. The cleverly named "Eyes-free" shell makes any place the user hits become the center of the screen (for dialing, the first touch locates the 5). Eyes-free has a YouTube channel with videos about the program.

- Australian designer Rhys Cooper recently won a MEX Mobile User Experience award for his Doo Phone, a cell phone interface designed for people with intellectual disabilities. Its simplified menus and large images representing most frequently-called numbers help keep users from getting "lost" in their mobile phone menus. The Doo Phone certainly has promise for a broader population as phones become more and more complex-- and it helps that Cooper designed it for existing mobile platforms.

As for the Kindle in university education, it seems faulty to invest a lot of institutional energy and money in a device that still has a lot of problems from an intellectual property standpoint. Because of its strong Digital Rights Management aspects (i.e. you cannot read a Kindle file on another device), it limits the user to just one interface. Recently Core77 reported on some ID students' designs for smartbooks for Freescale-- they included touch screens, collapsible keyboards, and thin, mobile elements that could be arranged in a variety of ways. As the students brainstormed the design project, they drew inspiration from both mobile phones and video games-- drawing on their own knowledge of the potential for highly flexible and mobile devices. Variety and tactility will be key in this market-- something the Kindle seems still to be working out.

Saturday, June 13, 2009

link roundup: city life/facilities edition

San Francisco has unveiled some new bus stops with touch-screen (and audio enhanced) information screens and wifi hubs, once again putting my home city of New York to shame in their public transit accessibility and use of technology: they are currently in testing phase and 1,100 are planned.

The Dallas Morning News describes the experiences of an architect who spent 24 hours as a resident in a nursing home to understand the design issues

Chicago will open a National Public Housing Museum in the last remaining building in the WPA-era Jane Addams Homes. I wonder if there will be any discussion of disability issues, like the poor choices people with disabilities face in public housing and long histories of abuse in public hospitals/nursing homes.

Another tidbit of history: Penny Richards at Temple's Disability Studies blog spends some time in the Library of Congress' "Flickr Commons" and finds evidence of early 20th c. wheelchairs as a public convenience at the Bronx Zoo (much like at zoos/museums/etc today).

Sunday, October 26, 2008

electronics of the future-- more touchy-feely?


I have posted a few times about how electronics can be hard to use-- touch screens, tiny numbers, etc. This is probably the #1 thing people mention when I talk to them about what products/spaces are inaccessible by design.

Image from C-Scout: hands demonstrating the smooth white Samsung Touch Sight Camera, which embosses images in Braille as well as providing a few seconds of sound to accompany each picture.

Here are some lovely prototypes for electronic gadgets designed for blind people and people w/ low vision. The article mentions a watch, a camera, a debit-card reader/PIN interface, and a Braille reader/writer that all integrate new digital approaches to tactile display. The article also mentions how these applications could improve usability for all, as is the mantra of Universal Design:
"Of course, many of these technologies can provide benefits to sighted people. For example, a tactile surface could be applied to a bedside clock, enabling one half of a couple to find out what time it is without disturbing the other."